Rockstar took a week to release an official statement on the matter, along with a note on a fix specifically for NVIDIA users.
I had to wait a week to play the game unencumbered, and even then, I was plagued with the game not booting unless I turned off my antivirus software and occasional crashes.
You might've noticed that a lot of players have been having issues, to the point where Rockstar Games had to issue multiple patches for both the launcher and the game. If you read Windows Central often, you might have noticed that I had issues playing this game. I can feel relaxed knowing I'll hit my target with my rifle but frustrated because movement slows the game down. However, with new controls and some new features, including a more streamlined photo mode and new missions, the game feels both fresh and old, heavy and clunky, but also smooth. It's all still an achievement in games technology.
Is it worth buying again to play at your desk or a good purchase for people who play strictly on PC rigs? What I was curious about was how the game played on PC. I don't care about the story, the characters, the pacing, or the attention that Rockstar games paid to make sure horses will poop in the middle of rendered cutscenes. Red Dead Redemption 2 came out in 2018, so this review isn't comprehensive. What does differ is how that technology works. It's a title that's easy to get lost in even if you have a quest to do, you'll spend a while tracking the deer that got away or turning off the road to see what you find. The game is still a sprawling, technological marvel that shines most in the meandering moments. There's little difference between Red Dead Redemption 2 on PC and on consoles. However, by then, my bounty had died, and I had to restart. When I was finally able to move him, my horse slowly trudged forward, turned slowly, and attempted to cross. When I tried to move him beyond it, nothing happened. When I tried to cross the river, my horse got stuck on a rock. Unfortunately, my horse (named Hey Thur Horsey because I'm creative) wouldn't turn when I needed him to. He wasn't going super fast, and I knew where to go, so this sounded easy. I attempted to chase after him, galloping down the river banks. He wasn't going to come along willingly, and even worse, after resisting, he slipped and fell into the raging river below.
Of course, bringing him in alive wasn't going to be easy. So I followed the map to a cliffside near a river where I found the criminal in question: a self-proclaimed medicine man whose snake oil led to many deaths in the nearby town. One day I decided to pick up a bounty - I had nothing better to do.