While the classic vampire-killing action remains it has been refined with exceptionally smooth control that still holds up well even today, and a heavy emphasis on character customisation.
Gone are the linear stages, now replaced with a sprawling, open-ended map of Dracula’s Castle granting the player the freedom of exploration and the ability to choose their own path. Unlike previous Castlevania games that came before it, Symphony of the Night takes the archaic design of the classic games and gives it a new coat of paint. Alucard is unnaturally awakened from long slumber to find that Dracula’s Castle has once again returned, and strangely there isn’t a Belmont to put a stop to it, leaving it up to Alucard to investigate what’s going on. For a console strongly forging a path into the 3D era of gaming with titles such as Crash Bandicoot and Final Fantasy VII, how was a traditional 2D side-scroller able to compete with these games? Symphony of the Night’s story focuses on Alucard, the rebellious son of Dracula, rather than the usual Belmont family that have been the series’ protagonists since Castlevania’s debut in 1986. For a console Released in 1997, Castlevania: Symphony of the Night is widely regarded as one of the best games released for the Playstation. Continued abuse of our services will cause your IP address to be blocked indefinitely.Released in 1997, Castlevania: Symphony of the Night is widely regarded as one of the best games released for the Playstation.
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